One of the hallmarks that distinguishes a senior developer from a junior developer is the art of planning. I’m not talking resource allocation or scheduling (though those are important). I’m talking about getting a task, sitting down at the keyboard, and explicitly not coding.
In this article we’ll discuss what Roman military tactics and modern security practices have to do with protecting users from software defects.
In this article we’ll introduce genetic algorithms by teaching a squirrel how to find food and shelter, then see how different fitness functions can influence its behavior. Along the way we’ll discuss concepts of genetic algorithms, the F# programming language, and important design considerations in artificial intelligence applications.
In this article, I’ll propose a C# solution to a common testing problem with enums using a special NUnit attribute. I’ll also introduce you to a related attribute which can expand your tests.
In this article we’ll take a look at a fictitious piece of technical debt from inception to resolution and examine the true cost of technical debt.
In this article I’ll discuss what Code Coverage is and its usefulness and limitations. I’ll advocate for a risk-aware approach to software quality and give a few practical examples in C# and F#.
In this article I’ll go over a few key highlights from the recent release of TypeScript 3.7. I’ll be looking at things through the lens of how they impact software and code quality
In this tutorial we’ll create an ASP .NET Core 3.0 web application using MVC, Entity Framework, and a restful Web API.
In this article, we’ll implement the chromosome of a digital squirrel. Our ultimate goal is to set ourselves up for implementing a full genetic algorithm in the next article.